Twin Peaks VRhackathon project

2016

The Twin Peaks VR experience was a team project for the VR/AR Collective hackathon. My team's goal was to design and build a recreation of the famous "Red Room" dream scene from the Twin Peaks television show. 

The team was comprised of 6 people, most of them new to VR development, and the project prototype had to be completed in one day. The virtual reality experience was built in Unity with free and/or modified existing 3D models, music sound from the original soundtrack, sound, and the NewtonVR physics based interaction system for user movement through the space. 


 

My role: 

• 3D models (procurement/textures/modifications) • Environment design

PLAYTESTS

CONCEPT INSPIRATION

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